Best Starting Vocations in Dragon's Dogma 2
Recommended Melee Starting Vocation: Fighter
The Fighter is the best starting vocation to choose if you want to play a character that specializes in melee combat. This class high base HP, strength, defense, and knockdown resistance to fulfill its role as a durable close-range specialist who draws the attention of enemies for the party.
Fighters are also able to guard and counter using various shields, giving them a ready option for holding their ground and surviving even the toughest enemy's attacks.
Best Fighter Skills and Build (Tank-DPS)
Fighter Vocation Base Stats (Lv.1)
Health | 650 |
---|---|
Stamina | 600 |
Strength | 55 |
Defense | 50 |
Magick | 10 |
Magick Defense | 15 |
Knockdown Power | 21 |
Knockdown Resistance | 100 |
Recommended Ranged Starting Vocation: Mage
The Mage vocation, meanwhile, is the best class to choose if you prefer ranged combat. With an arsenal of powerful area-of-effect (AoE) elemental spells, Mages can safely target multiple foes from afar which makes them extremely adept at ending most encounters against regular enemies quickly.
With the highest magic and magic defense stats out of all starting vocations, Mages are the go-to class if you want to start the game as a dedicated spellcaster.
In addition to offensive magic, Mages are also able to learn curative and support spells to heal allies or apply enchantments to their weapons. This grants Mages superior versatility over any of the other starting vocations.
Best Mage Skills and Build (DPS-Support)
Mage Vocation Base Stats (Lv.1)
Health | 450 |
---|---|
Stamina | 600 |
Strength | 30 |
Defense | 35 |
Magick | 60 |
Magick Defense | 60 |
Knockdown Power | 21 |
Knockdown Resistance | 50 |